How to roll dice online
- Choose the Number of dice, from 1 to 10.
- Pick the Type of dice – d4, d6, d8, d10, d12, d20 or d100.
- Add a Modifier if you need one, such as 3 or -2. Leave it empty for a plain roll.
- Press the Roll button. It shows the notation, for example “Roll 2d6+3”. Every die appears, six-sided dice with pips and the rest with numbers, followed by the total.
- Look back in Roll history to see your last 20 rolls with each die and the total.
Features
- Seven dice types from d4 to d100.
- Up to 10 dice per roll, each displayed individually.
- Real pip faces for d6, numbered faces for every other type.
- Plus or minus modifier with the matching dice notation on the button.
- Lowest and highest possible totals shown before you roll.
- Roll history of the last 20 rolls, newest first.
- Screen-reader friendly: every die and the total are announced, and the rolling animation respects reduced-motion settings.
Why use Fileora's dice roller
Lost dice, a game night on the move, or a table where someone keeps rolling “by accident” – a virtual roller solves all three. It also removes the arithmetic: the total and modifier are added for you, and the history shows exactly what was rolled if anyone questions it later.
It works in any modern browser on phones, tablets and computers, with nothing to install. Randomness comes from the Web Crypto API rather than a basic pseudo-random function, and your rolls never leave your device.
Dice notation in plain words
Tabletop games describe rolls in a short code. The number before the “d” is how many dice to roll, the number after it is how many sides each die has, and anything after a plus or minus sign is the modifier. So 3d6 means three six-sided dice added together, 1d20+4 means one twenty-sided die plus four, and 4d8-2 means four eight-sided dice minus two. Set those three values here and the button shows the same notation, which makes it easy to follow a rulebook.
Where people use it
- Role-playing games such as attack rolls with a d20, damage with d6 or d8, and percentile checks with a d100.
- Board games that need one or two ordinary six-sided dice.
- Teaching probability, by rolling 2d6 many times and comparing how often each total appears.
- Quick decisions with more than two options – give each choice a number and roll a matching die.
For two-way decisions the coin flip is quicker, and for ranges that don't match a die, such as 1 to 37, use the random number generator.